IN CONVERSATION WITH
REECE WAKELY

ALL CLOTHING MADE AND STYLED BY REECE WAKELY. PHOTOS BY LCD.

Reece Wakely photographed for Synthesis for LCD Magazine

Probably just being a kid and seeing uniqueness. I remember always telling my parents I wanted to buy certain shoes, and it wasn’t just about even having the shoes. It was also about tying them in a certain way, keeping them loose at the time was a certain way of differentiating yourself from everybody else.
It’s a pretty cliche saying, but there’s wearing, and there’s styling. Like when you’re talking about lacing your shoes in a certain way, wearing a hat in a certain way, it’s more than just putting on a piece of clothing. It’s about making it “you”. I think the people who are conscious about that, especially when they then start making clothes, I feel like that translates into a kind of very purposeful creation.

Definitely. I think the first thing for me and one of the first ways I got introduced to designer clothes was Rick Owens, and I think Rick Owens does a lot of beautiful work, especially with shoes. I think the Geobaskets are a hilariously like, chunky Item that like somehow goes well with anything that somebody wears
Yeah, I think he said in an interview [about the Geobaskets], “like a monster truck for your feet”
Yeah, Yeah, definitely. I’m thinking a lot of him, at least specifically with his footwear.
But again, it’s watching how he uses [things] like shoulder pads, the same [kind of] thing with more recent Balenciaga, it’s a lot about distorting the body. I think anything of that nature has been vastly interesting to me, because you can turn yourself almost into a superhero just by putting yourself within certain clothes.

And then the other one, I’m thinking of is whoever the fuck made the the red cartoon boots. Oh yeah the MSCHF Big Red Boots Yeah like those, at least in recent memory, are incredibly hilarious. Because it’s not only volume distorting the body, but it’s also been starting to warp realities. And it’s not just what seems to be like normal, everyday life on earth. It’s like you’re now bringing a cartoon dimension into clothing. I think to be able to bring in your own world, [something that] is so starkly contrasting to everything that the “norm” has going on. [People] can just like, put their own twist on it and make it feel like it’s a video game. Which it is. Life is a video game.

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